Duolingo

Project Brief

To design a new feature for DuoLingo that increases user retention and learning rates

About the Project

Time Window: 2.5 week sprint

Roles in project: UX researcher, interviewer

My Team:

  • Beth McNair - UX Designer

  • Rachael Sekamwa - UX Project Manager

Tools used: Zoom, Figma, Canva, pen & paper, Maze, Duolingo, tablet

Scope of work: To design a feature for the existing platform that integrates seamlessly with the current model while enriching the users’ learning experience

My team, consisting of myself and my fellow researchers Beth McNair and Rachael Sekamwa, wanted to expand our UX knowledge and expertise, conducted an experiement on designing a new feature for the language-learning app, Duolingo. We realize that Duolingo is the most widely-known and widely-used language-learning platform primarily because of their fun branding, low-to-no cost to learn a new language, and marketing strategies. We realized that none of the language-learning apps had an intuitive or fun method of learning besides just repeating or typing in words, so we decided to do some research to find out what a new media center feature would add for our users.

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